Equipped / My Spells
Click Cast to simulate cast (uses MP and logs to Combat Log).
Items & Shop
Collapsible categories β click to expand. Click Add to put in inventory.
Combat Rules
Turn Structure
Each Turn = 7 seconds in game time.
- Players go first
- If the enemy initiates combat β enemy goes first
Available Actions Per Turn
Action (choose 1):
- Attack
- Cast Spell
- Use Item
- Dash
- Disengage
- Special Ability
Bonus Action (1):
- Light item use
- Quick spell (if applicable)
- Weapon swap
- Minor movement
Turn Flip
End of turn β pass to next combatant.
Defense System
Every 3 DEF = 5% Damage Reduction (DR). Capped at 50% DR.
Examples: 3 DEF = 5% DR, 6 DEF = 10% DR, 18 DEF = 30% DR, ... max 50%.